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{
channel,
pname,
version,
versionPrefix,
sha256Hash,
}:
{
android-tools,
bash,
buildFHSEnv,
coreutils,
dpkg,
e2fsprogs,
fetchurl,
findutils,
git,
gnugrep,
gnused,
gnutar,
gtk3,
glib,
gzip,
fontsConf,
fontconfig,
freetype,
libGL,
libsecret,
libx11,
libxext,
libxi,
libxrandr,
libxrender,
libxtst,
makeFontsConf,
makeWrapper,
ncurses5,
openssl,
ps,
python3,
lib,
stdenv,
unzip,
usbutils,
which,
runCommand,
xkeyboard_config,
zip,
zlib,
makeDesktopItem,
tiling_wm ? false, # if we are using a tiling wm, need to set _JAVA_AWT_WM_NONREPARENTING in wrapper
}:
let
filename = "asfp-${versionPrefix}-${version}-linux.deb";
androidStudioForPlatform = stdenv.mkDerivation {
pname = "${pname}-unwrapped";
inherit version;
src = fetchurl {
url = "https://dl.google.com/android/asfp/${filename}";
sha256 = sha256Hash;
};
nativeBuildInputs = [
dpkg
makeWrapper
];
installPhase = ''
cp -r ./tmp/*/ $out
wrapProgram $out/bin/studio.sh \
--set-default JAVA_HOME "$out/jbr" \
--set QT_XKB_CONFIG_ROOT "${xkeyboard_config}/share/X11/xkb" \
${lib.optionalString tiling_wm "--set _JAVA_AWT_WM_NONREPARENTING 1"} \
--set FONTCONFIG_FILE ${fontsConf} \
--prefix PATH : "${
lib.makeBinPath [
# Checked in studio.sh
coreutils
findutils
gnugrep
which
gnused
# Used during setup wizard
gnutar
gzip
# Runtime stuff
git
ps
usbutils
android-tools
# For Soong sync
openssl
python3
unzip
zip
e2fsprogs
]
}" \
--prefix LD_LIBRARY_PATH : "${
lib.makeLibraryPath [
# Crash at startup without these
fontconfig
freetype
libxext
libxi
libxrender
libxtst
libx11
# Support multiple monitors
libxrandr
# For GTKLookAndFeel
gtk3
glib
# For Soong sync
e2fsprogs
libsecret
libGL
]
}"
'';
};
desktopItem = makeDesktopItem {
name = pname;
exec = pname;
icon = pname;
desktopName = "Android Studio for Platform (${channel} channel)";
comment = "The official Android IDE for Android platform development";
categories = [
"Development"
"IDE"
];
startupNotify = true;
startupWMClass = "jetbrains-studio";
};
# Android Studio for Platform downloads prebuilt binaries as part of the SDK. These tools
# (e.g. `mksdcard`) have `/lib/ld-linux.so.2` set as the interpreter. An FHS
# environment is used as a work around for that.
fhsEnv = buildFHSEnv {
pname = "${pname}-fhs-env";
inherit version;
multiPkgs = pkgs: [
zlib
ncurses5
ncurses5.dev
];
profile = ''
export ALLOW_NINJA_ENV=true
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/lib:/usr/lib32
'';
};
in
runCommand "${pname}-${version}"
{
inherit pname version;
startScript = ''
#!${bash}/bin/bash
${lib.getExe fhsEnv} ${androidStudioForPlatform}/bin/studio.sh "$@"
'';
preferLocalBuild = true;
allowSubstitutes = false;
passthru = {
unwrapped = androidStudioForPlatform;
};
meta = {
description = "Official IDE for Android platform development";
longDescription = ''
Android Studio for Platform (ASfP) is the version of the Android Studio IDE
for Android Open Source Project (AOSP) platform developers who build with the Soong build system.
'';
homepage = "https://developer.android.com/studio/platform.html";
license = with lib.licenses; [
asl20
unfree
]; # The code is under Apache-2.0, but:
# If one selects Help -> Licenses in Android Studio, the dialog shows the following:
# "Android Studio includes proprietary code subject to separate license,
# including JetBrains CLion(R) (www.jetbrains.com/clion) and IntelliJ(R)
# IDEA Community Edition (www.jetbrains.com/idea)."
# Also: For actual development the Android SDK is required and the Google
# binaries are also distributed as proprietary software (unlike the
# source-code itself).
platforms = [ "x86_64-linux" ];
maintainers = with lib.maintainers; [ robbins ];
teams = [ lib.teams.android ];
mainProgram = pname;
};
}
''
mkdir -p $out/{bin,share/pixmaps}
echo -n "$startScript" > $out/bin/${pname}
chmod +x $out/bin/${pname}
ln -s ${androidStudioForPlatform}/bin/studio.png $out/share/pixmaps/${pname}.png
ln -s ${desktopItem}/share/applications $out/share/applications
''
|