summaryrefslogtreecommitdiffstats
path: root/nixos/modules/programs/steam.nix
blob: 6b9cb8767dc36073d1874ea2e39aeaa1d251ff22 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
{
  config,
  lib,
  pkgs,
  ...
}:

let
  cfg = config.programs.steam;
  gamescopeCfg = config.programs.gamescope;

  extraCompatPaths = lib.makeSearchPathOutput "steamcompattool" "" cfg.extraCompatPackages;

  steam-gamescope =
    let
      exports = builtins.attrValues (
        builtins.mapAttrs (n: v: "export ${n}=${v}") cfg.gamescopeSession.env
      );
    in
    pkgs.writeShellScriptBin "steam-gamescope" ''
      ${builtins.concatStringsSep "\n" exports}
      gamescope --steam ${toString cfg.gamescopeSession.args} -- steam ${toString cfg.gamescopeSession.steamArgs}
    '';

  gamescopeSessionFile =
    (pkgs.writeTextDir "share/wayland-sessions/steam.desktop" ''
      [Desktop Entry]
      Name=Steam
      Comment=A digital distribution platform
      Exec=${steam-gamescope}/bin/steam-gamescope
      Type=Application
    '').overrideAttrs
      (_: {
        passthru.providedSessions = [ "steam" ];
      });
in
{
  options.programs.steam = {
    enable = lib.mkEnableOption "steam";

    package = lib.mkOption {
      type = lib.types.package;
      default = pkgs.steam;
      defaultText = lib.literalExpression "pkgs.steam";
      example = lib.literalExpression ''
        pkgs.steam.override {
          extraEnv = {
            MANGOHUD = true;
            OBS_VKCAPTURE = true;
            RADV_TEX_ANISO = 16;
          };
          extraLibraries = p: with p; [
            atk
          ];
        }
      '';
      apply =
        steam:
        steam.override (prev: {
          extraEnv =
            (lib.optionalAttrs (cfg.extraCompatPackages != [ ]) {
              STEAM_EXTRA_COMPAT_TOOLS_PATHS = extraCompatPaths;
            })
            // (lib.optionalAttrs cfg.extest.enable {
              LD_PRELOAD = "${pkgs.pkgsi686Linux.extest}/lib/libextest.so";
            })
            // (prev.extraEnv or { });
          extraLibraries =
            pkgs:
            let
              prevLibs = if prev ? extraLibraries then prev.extraLibraries pkgs else [ ];
              additionalLibs =
                with config.hardware.graphics;
                if pkgs.stdenv.hostPlatform.is64bit then
                  [ package ] ++ extraPackages
                else
                  [ package32 ] ++ extraPackages32;
            in
            prevLibs ++ additionalLibs;
          extraPkgs = p: (cfg.extraPackages ++ lib.optionals (prev ? extraPkgs) (prev.extraPkgs p));
        });
      description = ''
        The Steam package to use. Additional libraries are added from the system
        configuration to ensure graphics work properly.

        Use this option to customise the Steam package rather than adding your
        custom Steam to {option}`environment.systemPackages` yourself.
      '';
    };

    extraPackages = lib.mkOption {
      type = lib.types.listOf lib.types.package;
      default = [ ];
      example = lib.literalExpression ''
        with pkgs; [
          gamescope
        ]
      '';
      description = ''
        Additional packages to add to the Steam environment.
      '';
    };

    extraCompatPackages = lib.mkOption {
      type = lib.types.listOf lib.types.package;
      default = [ ];
      example = lib.literalExpression ''
        with pkgs; [
          proton-ge-bin
        ]
      '';
      description = ''
        Extra packages to be used as compatibility tools for Steam on Linux. Packages will be included
        in the `STEAM_EXTRA_COMPAT_TOOLS_PATHS` environmental variable. For more information see
        https://github.com/ValveSoftware/steam-for-linux/issues/6310.

        These packages must be Steam compatibility tools that have a `steamcompattool` output.
      '';
    };

    fontPackages = lib.mkOption {
      type = lib.types.listOf lib.types.package;
      # `fonts.packages` is a list of paths now, filter out which are not packages
      default = builtins.filter lib.types.package.check config.fonts.packages;
      defaultText = lib.literalExpression "builtins.filter lib.types.package.check config.fonts.packages";
      example = lib.literalExpression "with pkgs; [ source-han-sans ]";
      description = ''
        Font packages to use in Steam.

        Defaults to system fonts, but could be overridden to use other fonts — useful for users who would like to customize CJK fonts used in Steam. According to the [upstream issue](https://github.com/ValveSoftware/steam-for-linux/issues/10422#issuecomment-1944396010), Steam only follows the per-user fontconfig configuration.
      '';
    };

    remotePlay.openFirewall = lib.mkOption {
      type = lib.types.bool;
      default = false;
      description = ''
        Open ports in the firewall for Steam Remote Play.
      '';
    };

    dedicatedServer.openFirewall = lib.mkOption {
      type = lib.types.bool;
      default = false;
      description = ''
        Open ports in the firewall for Source Dedicated Server.
      '';
    };

    localNetworkGameTransfers.openFirewall = lib.mkOption {
      type = lib.types.bool;
      default = false;
      description = ''
        Open ports in the firewall for Steam Local Network Game Transfers.
      '';
    };

    gamescopeSession = lib.mkOption {
      description = "Run a GameScope driven Steam session from your display-manager";
      default = { };
      type = lib.types.submodule {
        options = {
          enable = lib.mkEnableOption "GameScope Session";
          args = lib.mkOption {
            type = lib.types.listOf lib.types.str;
            default = [ ];
            description = ''
              Arguments to be passed to GameScope for the session.
            '';
          };

          env = lib.mkOption {
            type = lib.types.attrsOf lib.types.str;
            default = { };
            description = ''
              Environmental variables to be passed to GameScope for the session.
            '';
          };

          steamArgs = lib.mkOption {
            type = lib.types.listOf lib.types.str;
            default = [
              "-tenfoot"
              "-pipewire-dmabuf"
            ];
            description = ''
              Arguments to be passed to Steam for the session.
            '';
          };
        };
      };
    };

    extest.enable = lib.mkEnableOption ''
      Load the extest library into Steam, to translate X11 input events to
      uinput events (e.g. for using Steam Input on Wayland)
    '';

    protontricks = {
      enable = lib.mkEnableOption "protontricks, a simple wrapper for running Winetricks commands for Proton-enabled games";
      package = lib.mkPackageOption pkgs "protontricks" { };
    };
  };

  config = lib.mkIf cfg.enable {
    hardware.graphics = {
      # this fixes the "glXChooseVisual failed" bug, context: https://github.com/NixOS/nixpkgs/issues/47932
      enable = true;
      enable32Bit = true;
    };

    programs.steam.extraPackages = cfg.fontPackages;

    programs.gamescope.enable = lib.mkDefault cfg.gamescopeSession.enable;
    services.displayManager.sessionPackages = lib.mkIf cfg.gamescopeSession.enable [
      gamescopeSessionFile
    ];

    # enable 32bit pulseaudio/pipewire support if needed
    services.pulseaudio.support32Bit = config.services.pulseaudio.enable;
    services.pipewire.alsa.support32Bit = config.services.pipewire.alsa.enable;

    hardware.steam-hardware.enable = true;

    environment.systemPackages = [
      cfg.package
      cfg.package.run
    ]
    ++ lib.optional cfg.gamescopeSession.enable steam-gamescope
    ++ lib.optional cfg.protontricks.enable (
      cfg.protontricks.package.override { inherit extraCompatPaths; }
    );

    networking.firewall = lib.mkMerge [
      (lib.mkIf (cfg.remotePlay.openFirewall || cfg.localNetworkGameTransfers.openFirewall) {
        allowedUDPPorts = [ 27036 ]; # Peer discovery
      })

      (lib.mkIf cfg.remotePlay.openFirewall {
        # https://help.steampowered.com/en/faqs/view/3E3D-BE6B-787D-A5D2
        # https://help.steampowered.com/en/faqs/view/2EA8-4D75-DA21-31EB
        allowedTCPPorts = [
          27036
          27037
        ];
        allowedUDPPorts = [
          10400
          10401
        ];
        allowedUDPPortRanges = [
          {
            from = 27031;
            to = 27035;
          }
        ];
      })

      (lib.mkIf cfg.dedicatedServer.openFirewall {
        allowedTCPPorts = [ 27015 ]; # SRCDS Rcon port
        allowedUDPPorts = [ 27015 ]; # Gameplay traffic
      })

      (lib.mkIf cfg.localNetworkGameTransfers.openFirewall {
        allowedTCPPorts = [ 27040 ]; # Data transfers
      })
    ];
  };

  meta.teams = [ lib.teams.steam ];
}