blob: 3c0b43a0d028ecb40c4851ed6b4cf02eb6c3b358 (
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package game
func (ctx *Context) ProcessUnowned() {
for {
_, done := QueuePop(&ctx.Visitors.Unowned)
if done {
break
}
ctx.Turn.EventStack = append(ctx.Turn.EventStack, EventLandUnowned)
}
}
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