blob: 1da70702e5198572f5817fbbba33bdfda834bc9f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
package game
import "fmt"
func (ctx *Context) numRailroadOwned(playerID PlayerID) int32 {
var ownedCount int32 = 0
for _, prop := range ctx.Properties.Owners {
ownerID := prop.OwnerID
if ownerID != playerID {
continue
}
spaceID := prop.SpaceID
space := BoardSpaces[spaceID.Index()]
propType := space.PropertyType
if propType != TypeRailroad {
continue
}
ownedCount++
}
return ownedCount
}
func (ctx *Context) ProcessOwnedRailroad() {
for {
oRV, done := QueuePop(&ctx.Visitors.Railroad)
if done {
break
}
visitorID := oRV.VisitorID
ownerID := oRV.OwnerID
railroadID := oRV.RailroadID
ctx.Turn.Log = append(ctx.Turn.Log, fmt.Sprintf(LogLandRailroad, RailroadProperties[railroadID].Name))
var rent int32 = RailroadRent[ctx.numRailroadOwned(ownerID)]
ctx.AdjustPlayerMoney(visitorID, -rent)
ctx.AdjustPlayerMoney(ownerID, rent)
// reset railroad rent mod after payment
ctx.Turn.Modifier.RailroadRentMultiplier = 1
}
}
|