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import pygame
from color import Color
class Rectangle:
def __init__(self, x, y, width, height, background_color, border_color=Color.BLACK, border_width=0,
border_radius=0):
self.x = x
self.y = y
self.width = width
self.height = height
self.background_color = background_color
self.border_color = border_color
self.border_width = border_width
self.border_radius = border_radius
def get_width(self):
return self.width
def get_height(self):
return self.height
def set_position(self, x, y):
self.x = x
self.y = y
def move(self, dx, dy):
self.x += dx
self.y += dy
def set_size(self, width, height):
self.width = width
self.height = height
def set_background_color(self, background_color):
self.background_color = background_color
def set_border_color(self, border_color):
self.border_color = border_color
def collidepoint(self, point):
return self.x <= point[0] <= self.x + self.width and self.y <= point[1] <= self.y + self.height
def center(self, x=None, y=None):
if x is None:
x = self.x
if y is None:
y = self.y
self.set_position(x - self.width / 2, y - self.height / 2)
def draw(self, screen):
pygame.draw.rect(screen, self.background_color, (self.x, self.y, self.width, self.height),
border_radius=self.border_radius)
pygame.draw.rect(screen, self.border_color, (self.x, self.y, self.width, self.height), self.border_width,
border_radius=self.border_radius)
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