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from Setup import *
from CommonImports.colours import black
from Function.createText import createText
from Game import Game
from Test import Test
from LevelCreator import LevelCreator
from MainMenu import Menu
import os.path
class DevLevelSelect:
def __init__(self):
self.texts = []
X = 250
self.texts.append(createText(X, 100, 32, black, "Bold", "DEVELOPER LEVEL SELECT",))
self.texts.append(createText(X, 250, 24, black, "Regular", "MainMenu"))
self.texts.append(createText(X, 350, 24, black, "Regular", "Game"))
self.texts.append(createText(X, 450, 24, black, "Regular", "LevelCreator"))
self.texts.append(createText(X, 550, 24, black, "Regular", "AutoLoad [-]"))
self.texts.append(createText(X, 750, 24, black, "Regular", "Transition"))
self.autoload = False
if os.path.isfile('./Save/ignore_DevAutoload.txt'):
global lines
f = open("./Save/ignore_DevAutoload.txt", "r")
lines = f.readlines()
f.close()
else:
f = open("./Save/ignore_DevAutoload.txt", "x")
f.close()
try:
self.level = int(lines[0])
except:
self.level = -3
try:
pg.mixer.music.load('Assets/Music/Main_Menu_Music.ogg')
pg.mixer.music.play(-1)
except:
pass;
def update(self, delta):
for ev in pg.event.get(pg.MOUSEBUTTONDOWN):
if ev.type == pg.MOUSEBUTTONDOWN:
mouseX, mouseY = pg.mouse.get_pos()
for i in range(len(self.texts)):
x1 = self.texts[i][1][0]
y1 = self.texts[i][1][1]
x2 = x1 + self.texts[i][0].get_rect()[2]
y2 = y1 + self.texts[i][0].get_rect()[3]
if (x1 <= mouseX <= x2 and y1 <= mouseY <= y2):
self.menuFunctions(i)
return
def draw(self, surf):
screen.fill((255, 255, 255))
for i in self.texts:
screen.blit(i[0], i[1])
def menuFunctions(self, num):
match num:
case 1:
self.level = 0
case 2:
self.level = 1
case 3:
self.level = -2
case 4:
if(self.autoload == False):
self.texts[4] = createText(250, 550, 24, black, "Regular", "AutoLoad [x]")
self.autoload = True
else:
self.texts[4] = createText(250, 550, 24, black, "Regular", "AutoLoad [-]")
self.autoload = False
return;
case 5:
self.level = -4
if(self.autoload == True):
try:
f = open("./Save/ignore_DevAutoload.txt", "x")
except:
f = open("./Save/ignore_DevAutoload.txt", "w")
f.write(str(self.level))
f.close()
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