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from setup import *
from game import Game
from menus import Lose, Win
def main():
scene = Game()
is_running = True
while is_running:
delta = clock.tick(60) / 1000
status = scene.update(delta)
scene.draw(screen)
pygame.display.update()
if status == COMMAND_EXIT:
is_running = False
elif status == COMMAND_RESTART:
scene = Game()
elif status == COMMAND_WIN:
scene = Win(screen)
elif status == COMMAND_LOSE:
scene = Lose(screen)
if __name__ == "__main__":
main()
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