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from setup import *
from colors import COLOR_AQUA
from game import Game
from splash import Splash
is_running = True
dimensions = (SCREEN_WIDTH, SCREEN_HEIGHT)
screen = pygame.display.set_mode(dimensions)
pygame.display.set_caption("Geometry Dash")
logo = pygame.image.load('textures/logo.png')
pygame.display.set_icon(logo)
current_scene = Splash()
previous_time = pygame.time.get_ticks()
while is_running:
current_time = pygame.time.get_ticks()
delta_time = current_time - previous_time
previous_time = current_time
screen.fill(COLOR_AQUA)
status = current_scene.update(delta_time)
current_scene.draw(screen)
if status == COMMAND_EXIT:
is_running = False
elif status == COMMAND_START:
current_scene = Game()
pygame.display.update()
pygame.quit()
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