From: Skullheadx <704277@pdsb.net> Date: Wed, 13 Jul 2022 22:25:01 +0000 (-0400) Subject: Merge branch 'main' of https://github.com/Skullheadx/Pygame-Jam X-Git-Url: http://git.skullheadx.com/tech/static/git-logo.png?a=commitdiff_plain;h=3d4c69b4ca56bbcd40dac93a13be0593ff852a68;p=Pygame-Jam.git Merge branch 'main' of https://github.com/Skullheadx/Pygame-Jam --- 3d4c69b4ca56bbcd40dac93a13be0593ff852a68 diff --cc Game.py index d52f38e,7874716..b03b807 --- a/Game.py +++ b/Game.py @@@ -59,14 -64,7 +59,15 @@@ class Game self.collision_layer["potion"], self.collision_layer["spike"], self.collision_layer["arrow"]) + if jeff_position is not None: + self.jeff = Enemy(jeff_position, self.collision_layer["enemy"], + [self.collision_layer["player"], self.collision_layer["world"], + self.collision_layer["enemy"]],is_jeff=True) + self.jeff_target = [self.player] + else: + self.jeff = None + # self.pet = Pet(center, self.collision_layer["pet"], [self.collision_layer["world"]]) + self.pet = Pet(center, self.collision_layer["pet"], [self.collision_layer["world"]]) self.enemies = [Enemy(pos, self.collision_layer["enemy"], [self.collision_layer["player"], self.collision_layer["world"], self.collision_layer["enemy"]]) for pos in