]> Skullheadx's Git Forge - Pygame-Jam.git/commitdiff
Update Game.py
authorSkullheadx <704277@pdsb.net>
Tue, 12 Jul 2022 22:01:27 +0000 (18:01 -0400)
committerSkullheadx <704277@pdsb.net>
Tue, 12 Jul 2022 22:01:27 +0000 (18:01 -0400)
Game.py

diff --git a/Game.py b/Game.py
index a0b3941a0b9e0cae1c6c43b5839165a48994240b..5daa7cd09998ce7e0ea32880eb28d51e73504492 100644 (file)
--- a/Game.py
+++ b/Game.py
@@ -191,10 +191,10 @@ class Game:
             #     pg.draw.circle(surf,(255,0,0),o.position,10)
             #     o.position += Setup.camera_offset
             self.dialogue.draw(surf, self.player, "Next dimension, here I am!", 4, 1)
-            self.dialogue.draw(surf, self.player, "text2", 3, 2)
-            self.dialogue.draw(surf, self.player, "text3", 2, 3)
-            self.dialogue.draw(surf, self.player, "text4", 1, 4)
-            self.dialogue.draw(surf, self.player, "text5", 0.5, 5)
+            self.dialogue.draw(surf, self.player, "text2", 3, 2)
+            self.dialogue.draw(surf, self.player, "text3", 2, 3)
+            self.dialogue.draw(surf, self.player, "text4", 1, 4)
+            self.dialogue.draw(surf, self.player, "text5", 0.5, 5)
 
         if(self.level == 13):
             self.dialogue.draw(surf, self.player, "text1", 4, 1)