From: Skullheadx <704277@pdsb.net> Date: Tue, 12 Jul 2022 01:03:55 +0000 (-0400) Subject: quadrupled FPS X-Git-Url: http://git.skullheadx.com/nixos/static/pfp.webp?a=commitdiff_plain;h=38f6af0b3d62df23ffb4b60d5c71efb16967026e;p=Pygame-Jam.git quadrupled FPS credit to Starbuck! --- diff --git a/Game.py b/Game.py index a5ff4f3..46878c8 100644 --- a/Game.py +++ b/Game.py @@ -27,6 +27,9 @@ class Game: # self.load_world(level) + self.sky = pg.image.load("Assets/world/VOID.png").convert() + + self.world = World(self.collision_layer) enemy_positions, player_position, self.portal_position = self.world.load_world(level) @@ -80,8 +83,7 @@ class Game: # screen.fill((0, 191, 255)) # screen.fill((255,255,255)) - sky = pg.image.load("Assets/world/VOID.png") - surf.blit(sky,(0,0)) + surf.blit(self.sky,(0,0)) if (self.level == 1): self.dialogue.draw(surf, self.enemies[0], "enemy dialogue")