From f8bb13ba6e23abd87d0aec163a87051525cbaab8 Mon Sep 17 00:00:00 2001 From: Skullheadx Date: Sat, 6 Jun 2026 21:13:57 -0400 Subject: [PATCH] dice to event stack --- game/game.go | 3 +++ 1 file changed, 3 insertions(+) diff --git a/game/game.go b/game/game.go index 84cb7a1..51d10bf 100644 --- a/game/game.go +++ b/game/game.go @@ -156,7 +156,10 @@ func (ctx *Context) RollDice() { if diceRoll1 == diceRoll2 { ctx.Turn.RolledDoubles = true ctx.Turn.DiceRollsRemaining++ + ctx.RemovePlayerFromJail(ctx.Turn.Current) + + ctx.Turn.EventStack = append(ctx.Turn.EventStack, EventRollDice) } if ctx.Turn.NumDiceRolled >= 3 { -- 2.54.0