From: Skullheadx Date: Sun, 7 Jun 2026 01:13:57 +0000 (-0400) Subject: dice to event stack X-Git-Url: http://git.skullheadx.com/nixos/static/batman.png?a=commitdiff_plain;h=f8bb13ba6e23abd87d0aec163a87051525cbaab8;p=monopoly-web.git dice to event stack --- diff --git a/game/game.go b/game/game.go index 84cb7a1..51d10bf 100644 --- a/game/game.go +++ b/game/game.go @@ -156,7 +156,10 @@ func (ctx *Context) RollDice() { if diceRoll1 == diceRoll2 { ctx.Turn.RolledDoubles = true ctx.Turn.DiceRollsRemaining++ + ctx.RemovePlayerFromJail(ctx.Turn.Current) + + ctx.Turn.EventStack = append(ctx.Turn.EventStack, EventRollDice) } if ctx.Turn.NumDiceRolled >= 3 {