From 38f6af0b3d62df23ffb4b60d5c71efb16967026e Mon Sep 17 00:00:00 2001 From: Skullheadx <704277@pdsb.net> Date: Mon, 11 Jul 2022 21:03:55 -0400 Subject: [PATCH] quadrupled FPS credit to Starbuck! --- Game.py | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Game.py b/Game.py index a5ff4f3..46878c8 100644 --- a/Game.py +++ b/Game.py @@ -27,6 +27,9 @@ class Game: # self.load_world(level) + self.sky = pg.image.load("Assets/world/VOID.png").convert() + + self.world = World(self.collision_layer) enemy_positions, player_position, self.portal_position = self.world.load_world(level) @@ -80,8 +83,7 @@ class Game: # screen.fill((0, 191, 255)) # screen.fill((255,255,255)) - sky = pg.image.load("Assets/world/VOID.png") - surf.blit(sky,(0,0)) + surf.blit(self.sky,(0,0)) if (self.level == 1): self.dialogue.draw(surf, self.enemies[0], "enemy dialogue") -- 2.54.0