From 128f723dbc54698ec33e52d5961bccc8f5d087f3 Mon Sep 17 00:00:00 2001 From: lbcmk <30442978+lbcmk@users.noreply.github.com> Date: Sun, 10 Jul 2022 23:19:41 -0400 Subject: [PATCH] Fixed sky conflict --- Game.py | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Game.py b/Game.py index 11bcfc5..4bc2c18 100644 --- a/Game.py +++ b/Game.py @@ -74,19 +74,19 @@ class Game: def draw(self, surf): screen.fill((0, 191, 255)) - if(self.level == 1): - self.Transition.draw(surf, self.player.position, [40, -250], 120, 625) - self.dialogue.text = "enemy dialogue" - self.dialogue.draw(surf, get_display_point(self.enemies[0].position)[0] + self.enemies[0].width/2, get_display_point(self.enemies[0].position)[1]) - self.dialogue.text = "player dialogue" - self.dialogue.draw(surf, get_display_point(self.player.position)[0] + self.player.width/2, get_display_point(self.player.position)[1]) # screen.fill((0, 191, 255)) # screen.fill((255,255,255)) sky = pg.image.load("Assets/world/SKY.png") surf.blit(sky,(0,0)) self.Transition.draw(surf, self.player.position, [40, -250], 120, 625) - + if(self.level == 1): + self.Transition.draw(surf, self.player.position, [40, -250], 120, 625) + self.dialogue.text = "enemy dialogue" + self.dialogue.draw(surf, get_display_point(self.enemies[0].position)[0] + self.enemies[0].width/2, get_display_point(self.enemies[0].position)[1]) + self.dialogue.text = "player dialogue" + self.dialogue.draw(surf, get_display_point(self.player.position)[0] + self.player.width/2, get_display_point(self.player.position)[1]) + self.world.draw(surf) for enemy in self.enemies: enemy.draw(surf) -- 2.54.0