]> Skullheadx's Git Forge - Pygame-Jam.git/commitdiff
Portal Fix
authorlbcmk <30442978+lbcmk@users.noreply.github.com>
Wed, 13 Jul 2022 19:38:00 +0000 (15:38 -0400)
committerlbcmk <30442978+lbcmk@users.noreply.github.com>
Wed, 13 Jul 2022 19:38:00 +0000 (15:38 -0400)
Game.py

diff --git a/Game.py b/Game.py
index 8523f6db468d42e0985fdad3e1490e148fc38d99..ada835c57a076d9592615aa4812b3bbaf22ffd2a 100644 (file)
--- a/Game.py
+++ b/Game.py
@@ -131,7 +131,7 @@ class Game:
             pass;
         # self.test = RangedAttack((1650,1250),self.collision_layer["world"], self.collision_layer["arrow"])
         if(self.level == 4):
-            self.portal_position = (5475, 2000)
+            self.portal_position = (5475, 2400)
 
     # def load_world(self, level):